


In some instances, the lore on a subject may have been much more developed than the lore in a released game. However, released games, as the only canon, take absolute precedence in all cases, and can contradict supplementary content at any time.

These may be used as reference materials or inspiration by developers. These sources encompass content outside video game sources, such as development documentation, developer commentary, presentations, online responses, and so on and so forth. Supplementary content is any material that expands on what is included in the games and provides additional information. “ The primal source of lore is what you see in the games if it's not in the games, we may use it, we may not. Non-canon is a term used in a narrow sense, to refer to content explicitly removed from the continuity or those that have never been released.Īll references that do not call upon released games that make up part of the canon should be grouped together according to referencing guidelines (see below), so that the origin of the information can be identified at a glance.Dependent sources refers to non-binding, non-canon sources that can provide additional information on the subject, but cannot be reconciled with other sources or the involvement of game developers in their creation is unclear.Supplementary sources refers to non-binding, non-game sources that provide additional information on the subject.Canon refers to all items in released games that aren't otherwise struck from it.
